Thread: Crew fatigue
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Old 05-05-10, 10:16 PM   #6
Weiss Pinguin
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Join Date: Nov 2008
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Quote:
Originally Posted by schlechter pfennig View Post
I sorta agree with you TarJak, in that I would expect in RL for those matters to be seen to by my subordinate officers. But I feel like I'm sorta cheating if I use no fatigue at all. I've found a reasonable compromise in using the GWX model, because if I'm at TC128 or higher no one fatigues. They only do at lower settings, which is normally tracking, hunting, combat and evasion times for me, and it's reasonably easy for me to just swap a few tired ones out now and then.
For me the ideal fatigue model would be one that only really kicked in during combat/maybe rough weather, and slowly overtime as the patrol went on.

I think Irish or someone was looking at doing something like that - I think the exact idea was actually to just give the crew only about half endurance/morale for the entire patorl - with SH3 commander, but ran into some hiccups. (Forgot exactly what)
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