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Old 05-05-10, 11:35 AM   #1654
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Antar View Post
Are you sure that this is good solution?
The player should have possibility to promotion for "empty place" any member of the crew for the new job - obviously with longer reaction time and no advanced skills...

I see it like:
- officer is dead
- the player chooses new crew member for empty station
- if it is other officer, his original abilities are 50%, new abilities: 40%
- if it is pretty officer, his original abilities are 0%, new abilities: 25%

Ability: precision, speed, reaction time etc...
Of course, this is only a proposal - I don't know that it is possible...
I know that other crew member can to trim the ship or make weather report.
not sure this is possible. In fact I haven't been able to 'kill' an officer yet (and I've been taking some heavy fire and damage at times). So all this is unknown until we can verify that crew can be killed (especially the officers). Just because the script manager exposes a property of 'IsDead' for the sapiens (crew) doesn't mean the game actually uses it.
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