Thread: A SH too far?
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Old 05-04-10, 06:52 AM   #74
Faamecanic
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Quote:
Originally Posted by Frumpkis View Post
I agree... in the long run, it might be the best thing for the sim community if Ubi did decide to drop out of the subsim market after the SH5 fiasco. The fact that Silent Hunter has dominated sub sims for the last few years, might be keeping some of the smaller devs from giving it a shot. Especially with "serious" sims being a niche market anyway.

Look at what's happening with civilian flight sims right now. Microsoft recently decided to shut down the MS Flight Simulator franchise, which has been the 500 lb. gorilla in that market for years. A few developers tried competing over the years with things like "Fly!" but they never got a foothold. There is one other serious alternative in X-Plane, but that's too geeky for the general game market and is a one-man project, basically.

Now however, with the 500 lb. gorilla going away, there have been at least two new civilian flight sim projects announced recently. That's healthy for the flight sim community, and it wouldn't have happened if Microsoft hadn't thrown in the towel. It's what could happen with subsims if Ubi leaves the market open.
And I wish EASPORTS would vacate the NFL license. They stopped making Madden for the PC 3 yrs ago. But will NOT give up the license.

Why did they stop making madden for the PC you ask? Well they blame "poor sales make investment in PORTING over Madden from console to PC not a worth while investment".

WHY did EA have poor sales in the PC world. 1) Lack of moddability...they locked thier code down TIGHT (something that UBI at least let up on) 2) GAME RELEASED VERSION AFTER VERSION WITH MAJOR BUGS AND HALF ARSED PATCHES.

There are a few small groups making football sims for the PC now...but most are just stat simulators, and none have NFL teams and rosters. But there are small developers working on it and someday we will have one to compete with the 500 lb gorilla.
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