Quote:
Originally Posted by schlechter pfennig
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
LifeBoats&Debris_v4
Wac Animated Sub Pens interior start for GWX
GWX - 16km Atmosphere
GWX - Integrated Orders
GWX - No Medals on Crew
New Uboat Guns 1.2
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
Tikigod's - Engine Order Telegraph (German)
Torpedo damage Final ver2.0
torpedo trail and wake fix
Depthcharge Shake v2.01
Aces' Combined SH3.SDL Files v2
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I see many mods here and probably many numbers of possible colisions beetween not only ID, but also beetween other things like bad configuration in SNS files , or maybe broken textures, bugs in Campaign files. This could be everything of that. Just a few days ago I found bad sensors configuration in two CFG SNS files and few bugs in my dat files of the few aircrafts and bad plane configuration in few air bases and aircraft carrier cfg files. Now I haven't ctd, but I spend 2 days for searching this bugs. Maybe I will try FM interior mod once again now

FM interior mod is very good, but also heavy, and You also should know this if You like to use this mod.