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Old 04-29-10, 01:37 AM   #7
WarlordATF
Frogman
 
Join Date: Oct 2009
Location: SW Florida
Posts: 288
Downloads: 105
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Thank You, yet again!

i think i have a handle on it now, I edited the convoy missions for each year and i am seeing alot of different ships now.

My install has basicly stolen things from most of the major mods, i have alot ships and aircraft from TMO and OM, RFBs Crush Depths,Truk and the minefields and subnets from TMO. I edited the scene.dat so that its wave properties are stock but it has TMOs fog. The textures and debris and bodies from PE4, Alot of Websters game Fixes and the Tench Class from TMO, a copy of the Porpoise Class with a few minor edits to name it the Shark Class (welded hull for slightly deeper crush depth) and some other changes i can't remember right now. Yet all the performance,upgrade and (Until Now) mission files remaining stock.

So it looks really good, but still plays just like the stock game. The Mission Editor had me really confused though with all the options on how to save the file. Its been a long learning process, but i love to tinker with my games. The next thing i think i will attempt is to add all the U-Boats and Missions/Campaigns from OM to my install so i have an all in one install that plays like the stock game. Its nothing i would release because like i said, i stole others work, but it plays well and has been alot of fun.

Thanks Again, You have been a huge help!
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