Quote:
Originally Posted by TheDarkWraith
it's a good and valid point to bring up. But we all need to agree on what the distance should be  (this will affect ALL contacts that are added to the nav map)
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yes and dont overlook the slower the speed of the contact the wider the area
of intercept.
one way would be to play the game and extend the plotter to the path of
the contact and see how far out it has to be before you cant intercept