Quote:
Originally Posted by don1reed
...just a thought...
Since this is a "game" in which we players seem to take a lot undue risk in situations as we know there isn't any consequence to our actions. Like no lives are really in your hands. Like trying to "balls" our way into enemy harbors, chock full of tangle-foot. Unless you're specifically ordered to enter through the gates of Hoelle (not), the chances of survival increase...I know what you're thinking--"where's the fun in that?"
The main premise of this Sim, for me is survival to war's end. (I've got this big book deal for my memoirs  ) It's ok to gather accolades where you may early in the war, however, in the latter stages, kameraden, you'll be more concerned with CYA than tonnage.
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When I first started playing SHIII the vanilla flavor

) I did a lot of silly, risky things. But within a very short period of time I found myself starting to think along the lines of 'What was this
really like?' and 'Would I really so something this risky/silly/idiotic if, should I fail, I, and my crew, would die?'
Once I started thinking like that, I found playing SHIII to be a lot more thrilling and exciting and, at time, sphincter-puckering
And thank Gott I did because, once I loaded up GWX 1, you sure as heck learn the hard way that there may be bold and brash Kaleuns, and there may be old Kaluens, but there sure ain't no bold, brash and old Kaluens!