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Old 04-26-10, 06:48 AM   #15
McBeck
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Quote:
Originally Posted by Faamecanic View Post
I somewhat disagree with you Privateer.... but here is why.

IF the devs KNEW the timeline and budget they had before starting development of SH5, then they HAD to know that were in over thier heads. They over promised and under-achived.... meanwhile letting bugs that have been known bugs since SH3 slip through yet again, because they didnt "have time" to address them. That is unexcusable.

IF UBI placed the demands for all the extra goodies, knowing full well the timeline and budget, and ignored the devs in saying "It will be a challange to get that much done on this timeline, with this budget" (in the corporate world that is saying there is no way this can be done, without sounding negative), then shame on UBI for pressuring the Devs.

Bottom line is I can excuse all the minor bugs, I can excuse the lack of depth with the Crew interactions, I can excuse the war ending in 1943, and I can excuse the fact that we only have one sub to command.

What I find totally unacceptable is the bugs that have migrated from each of the SH series that are hard-coded. I find it unaceptable that the UI is an abomination that MOST subsimmers abhor. And I find it unacceptable that any product can be released in such an unfinished state, no matter who is to blame.

That last point needs careful thought. Sure...we here at subsim know our Modders will fix and make SH5 great. But out of all the people that bought SH5... I bet we are a small part of that population. So for the larger part of the population that bought SH5, that have no idea about the moddability of this franchise, how does that look on Ubi? Will these simmers/gamers buy the NEXT SH release (doubtful). How many simmers have been lost with sH3's unfinished release, how many with SH4??

Just look at the title to the review of SH5 in PC Gamer Magazine (the largest US Gamer magazine) .... "20,000 Beta tests Under the sea" and the 55 out of 100 rating. How much harm did that do the franchise's future sales?

IF the devs wanted to chock all this new stuff in to make us happy (and I suspect themselves also) I applaud thier vision. But sometimes you have to reign in your desires and dreams and be realistic.

To me it looks like the Devs vision, while grand!, did more harm than good to the franchise. And releasing a sim that is open and moddable will not help the sales numbers, which in the end is all UBI looks at.

If we are such a niche market, I would think it bad to discourage potential buyers with every release.

Thats my .02 cents...
Dealing with projects is never simple - Things always go wrong. You can have a budget, you can a scope and you can have a plan, but the fact is that sooooo many things can and will happen. Its all about how you deal with it.
In this case we will never know the full story - thats for sure.
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