View Single Post
Old 04-25-10, 02:37 PM   #1062
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by kylania View Post
Ignore reality! The lat/long lines are 120km from each other in game, a square grid rather than the lines-on-a-globe they really are. Should make things much easier.
yep. Got it working.

Ok, the TAI information has changed. You now get the contact date-time-stamp and also the bearing to the contact (Bearing) and the heading you need to take to head to the contact (Heading):


I've added some information to the nav-map contacts also. Notice in this example that the messagebox's radio report's lat and long match the info displayed for the contact Bearing is the bearing from the sub's bow to the target (+ is clockwise, - is counter-clockwise, Heading is the heading you would turn to to head to the contact):


Bearing and heading are updated in real time. So if you turn the sub those values will change in real time.

When a contact is added to the nav-map, the original lat and long are saved with the contact. They do not get updated.
TheDarkWraith is offline   Reply With Quote