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Old 04-24-10, 01:48 PM   #8
TH0R
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Join Date: Jul 2009
Location: Croatia
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Quote:
Originally Posted by Webster View Post
RFB uses its own sim values for many ships so i think they made changes for other reasons besides draft heights (manuvering and sinking charactoristics come to mind). i have found RFB has a tendency to be different enough that its files arent meant to be used (or will work very well, if at all) with anything other then RFB.

GFO has changes made to the sim files for the draft fix as well as the manuvering fix mod merged together so that should be kept in mind as well.
Just to be clear on this - I modified GFO v1.1 files for the GFO version, and RFB files for RFB version. It is a pretty boring process, I have to tell you, editing all those .sim files.

Quote:
Originally Posted by Webster View Post
i tried to get everything very close to exact with my mods draft settings but if it looked ok up close and it wasnt that obvious that it was a tiny bit off then i didnt change it for a very small (and IMO) a minor change thats not going to be noticed in the game. i concentrated my efforts on the ships with a foot or more error to them.


as you suspected i went with a standard stock calm sea state in protected waters and didnt set it up on dead calm seas to get the accuracy that you did in your mod. i think i had 1 ft rolling waves or something and took the average level of peaks and valleys of those waves.
I thought so. Playing stock version with default water and environment it is not so obvious to spot draft errors. But when one plays RFB and encounters a whip on 0 m/s winds - it becomes quite obvious and it bothered me enough to change it. And it helps to find the dead on accurate values for draft fixes.

Quote:
Originally Posted by Webster View Post
there are a couple of ships that had some quirks that acted different then others, most sim files acted fine but some didnt want to use the surfaced draft settings. its been a loooong time since i fooled with it so my memory of it is fuzzy but i seam to recall that a few ships would get "interference" from the submerged draft settings so in some cases those were changed to zero to allow the surfaced drafts to be accepted.

i applaud your efforts as a fellow modder and perfectionist and i hope to see more mods like this from you

Thanks. Feel free to include this into GFO if you want.
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