It's the "we accept it" attitude ruining this genre. These games will never get an increased number of players/buying customers if they continue to release games that's incomplete and rendered with gamebreaking bugs. Every review says the same on that matter.
As long as we "accept it" they will continue to do it. Ubisoft's management couldn't care less. The Dev team is another matter. But what they want and think really doesn't matter, in the end, because it's not they who makes the decisions. The only reason that Silent Hunter has sold well since SH3 is that the graphics is incredible and ,dare i say, most gamers today are "graphicswhores". It's definatly the biggest selling point.
Now most of the gamers here at subsim are older guys as myself (42) and we know what gameplay is. We grew up playing games with 2d graphics learning to appreciate the gameplay. I think that's why many here pounds Silent hunter 4 and 5 because we want more than just looks and simple controls. SH4/5 was a major step backwards compared to SH3. We want gameplay more than anything. Sadly enough, the gameplay hardly work in SH5.
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Last edited by Ragtag; 04-21-10 at 02:56 AM.
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