Quote:
Originally Posted by TheDarkWraith
you give me viable keymaps and I'll implement them if everyone agrees on it. Sound fair  I can do different hotkeys based on UI style no problem.
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I had a lot of things written about incompatibilties with mods like Church's SH5 keys (which is the basically the
SH3 keymap layout) and the F1 screen not matching what's actually mapped, but I'm too sleepy and depressed about the patch to make it make sense.
Are you able to open up custom python functions to the control scheme? Like can you call a function like Teleport_to_UZO to a keypress in the commands.cfg file?