View Single Post
Old 04-19-10, 11:23 PM   #12
pickinthebanjo
Seasoned Skipper
 
Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
Default

I'm not quite sure what your asking, but i'll try to give this a go.

Quote:
Originally Posted by xptical View Post
I think what I'd like to know is, if I enable one of those options, then what do I have to do to hit a target?
If you mean enable manual targeting:
You have to enter Range: with stock identify the ship then use the range tool (Stadimeter?) and set the horizontal line to the tallest point on the ship, and this will give you range.

For speed there are various ways in the stock game and I was never good at that, I would just use the speed button and let it go for about ten seconds then stop it and it would give an estimate.

For AOB use the tool in the map or just guess as it's usually fairly easy and it does not matter for keel shots as they do not impact directly.

Enter your calculations into the TDC set it to auto then fire (Dont forget to open your tubes first)

Now if your using a GUI mod you best just look up a tutorial as that would be another page to explain. Like I said before though, I use OLC GUI because it has the Range/Angle Disk

For anyone looking to try Manual targeting, this will greatly help you make your calculations:
http://www.subsim.com/radioroom/down...=1616&act=down - Direct Download OLC GUI 1.2.7

http://www.subsim.com/radioroom/down...=1112&act=down - Video Tutorials For OLC 1.2.7
pickinthebanjo is offline   Reply With Quote