Quote:
Originally Posted by loerelau
Exactly. They could have made it better if other guys would walk up and down etc. We changed the crew management system for this...
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I dont have a problem with walking around the U-Boat. I personally see it as one of the big improvements in SH5. For years, posters on the sh3/4 forums have been asking exactly for this, the ability to walk around the whole boat and now that we have it, people complain..
If they patch the sonar guy so we can control him as in sh3/4, you could run everything from the command room, just going up to the bridge or conning tower when you need to.
As it is, I rarely go to the bow or stern, but it is nice to know I can. My boat was recently depth charged and sustained damage in the engine room. After I had slipped away from the escorts, I popped in to the engine room to see how the repairs were going. You could see water spurting from some of the pipes. Unfortunately, there is no damage control animations as in SH4. Hopefully, that will be added in time.
I agree with you on the crew management. The sh3/4 system did require too much micro-management. The SH5 concept of restricting the skipper's interaction to the officers/petty officers actually makes sense, but the present RPG type skills will have to be modded to more realistic naval skills.