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Old 04-19-10, 12:06 AM   #864
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
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Quote:
Originally Posted by indebin View Post
ZW
Fps starts at 5 then varies from 3.4 to 7. Swamp effect seems to be worse. Gunner position almost unusable as response is to slow, auto gunner seems to be on holiday most of the time. Still to slow for release I think.
I agree indebin this latest beta (v5) I sent out is as low as I'll go as far as reduction of objects. All the swamp effect work has been rolled back with
the firm conclusion that the effect is due to low fps. All the data and feed
back as of now indicates that the 3.0ghz due or equivalent is the minimum
to run Kursk mission 1 as it is now. That is just the cold facts.

But what is really necessary is to have some one say that it runs just fine
and would like to try my original build of Kursk mission 1 with the 150 Guns
with 6 inch barrels and the 4 batteries of Katyushas and large number of
enemy tanks. That would give the more accurate assessment of what is
required in order to remove all doubt and give those who can upgrade
a clearer picture.

Vor Kameraden!

ZW

PS LC I took your suggestion Kamerad !
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