Quote:
Originally Posted by TheBeast
I am using the SH3Style UI
The Player Guidance Icon is displayed even though it is set to "PlayerGuidanceEnabled = False" in TheDarkWraithUserOptions.py.
Officer Icon Menu's:
Weapons Officer - Torpedo Attack: Missing Menu option to Open/Close selcted Torpedo Tube.(Flood Tube, Open Outter Door)
Navigator: Heading to View is available even while submerged and functional from any camera view at any time.
Sonarman: Missing Menu option to Send Bearing to TDC.
Sonarman: Missing Menu option to Send Range to TDC.
Radioman - Radar - Toggle Radar On: Starts with Constant Bearing and I am unable to click Continuous Sweep. I have to click One Sweep first then I can select Continuous Sweep. This happens almost every time you first toggle the Radar On after surfacing.
Radioman - Radar: Missing Radar Range Toggle (Short Range (4,800 Meters), Medium Range (16,000 Meters)).
Radioman - Request: brings up the Kapitan's Log. Should this send a Resupply Request or is it labeled wrong?
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Player Guidance still not working correctly? Hmm...that thing is pissing me off. Noted.
Weapons Officer open/close tube - waiting to see what Ubi comes out with on Tuesday in the patch
Navigator heading to view functional all the time - just checked and this is a bug (Watch officer's is enabled all the time also). Correcting. EDIT: FIXED for both officers
Sonar - need to add. EDIT: Added but not sure working correctly....
Radioman - radar - constant bearing is an indication to you that your radar is not turning (it's facing a constant bearing). It has no other purpose but to inform you of this. The one sweep, continuous sweep I'm looking into. EDIT: looked at code and everything looks fine. Once I know how to get radar capability to my sub at any time for testing I can see what's wrong with this
Radioman - radar - Missing radar range toggle - has to be added. EDIT: short and medium range icons have been added