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Old 04-16-10, 06:59 PM   #42
caine007
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Join Date: May 2006
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I'd be surprised if the damage decals exactly matched the amount and position of where the shot struck. I don't know about the actual files etc. but it seems unlikely that the 3D models would be that flexible from my experience.

Are you sure there aren't just a set number of decals in appropriate positions for every model and it simply picks the nearest one to display? Would be a much simpler way of doing it and solve a lot of graphics problems from a dev's perspective.

Course I could be wrong and some poor programmer spent weeks getting this to work when they could have... I dunno fixed something important
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