Help with HK and AMC sub-mod
When the SWM was coming together really well a couple of months ago, I noticed an issue with the HK/AMC mod; Merchant ships start firing at extreme distances. I thought it would be possible to hide the fact that you are an enemy ship, but IIRC that was impossible. Would limiting the range of the guns be better? I do not know, please share your thoughts on this
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Head of The Surface Warfare Super-Mod Team

Leutnant z. S. David U. Ziegler
U-105 IXB On Patrol 1
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