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Old 04-15-10, 12:50 PM   #6
Curval
Navy Dude
 
Join Date: May 2005
Location: Bermuda
Posts: 177
Downloads: 2
Uploads: 0
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I followed the directions very carefully to d/l and install the mods.

Here's the thing...I am not into high realism when it comes to sub sims. I like to play for an hour or two at night and emerse myself in a different time and place that I have always found facsinating. As a result I never worried in SH3 about realism and basically used all automatic systems to fire the torpedos etc. I have no desire to calculate angles and use protractors and stuff...I just want to have fun. I work with numbers all day.

In SHV I started up my first mission and ran into a task force on the way to the patrol grounds indicated. I am in perfect position in a saved game to have the TF cruise past me about 1,000 meters away.

Problem is...I can't hit the very large Battleship in the middle of the TF after multiple times attempted. My weapons officer cannot seem to even identify the ship as a battleship. I have the option to Turn on TCD or ignore him I guess. When I turn on the TCD I have to identify the ship, etc etc etc.

I assumed, maybe wrongly, that the weapons guy's morale was low or something....he is completely useless...which is WHY I attempted to use the morale mod.

This game does not work like SH3 did....how can I just enjoy the game without needing to do any calcs...that is why I have a weapons officer????

I am getting ready to shelf SHV and go back to SH3 to get my sub fix.

Severn....my mod folder is definately in trhe right spot, but thanks...that would have been a nice easy quick fix.

I may just need to go back and try and redo the mod downloads and extractions...maybe I missed something.
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