Quote:
Originally Posted by panosrxo
I fixed gradient lines by disabling visible nodes in sky environmental file. But that turned off stars, sun and moon but not their light reflexions and shafts. So I believe the problem has to do something with the lights or the 3d dome...
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Good luck with with your gradient line work

I did my sky work in "SkyPS_SH5" shader file, very experimental
as I do not really know how to work with shaders.

see here
// 1. base gradient, from top to bottom
float heightRatio = (pow(In.eyeDir.w / 992.0 , g_skyBottomColor.w)) * 1.3 ;
color = lerp(g_skyBottomColor.rgb, g_skyTopColor.rgb,heightRatio);
I added "* 1.3" hope you will have a better luck