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Old 04-15-10, 10:09 AM   #3
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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opening tube 11 Sir !



fire tube 11 !



torpedo in the water




but it fires !

warning : using TBT with 11 tubes still causes straight CTD !


tube is linked to tube 1 ?????

must be cause I added the array item for the tube as 0 in the .sim

[edit] moved the item down to last position in the .sim (10) , it solved the problem as now tube 11 open tube = stern tube as seen here above.

next in line : linking the turret model to the DG so the turret swivels along with the gun :



then I'll need high resolution textures for the sub..
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Last edited by keltos01; 04-15-10 at 10:24 AM.
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