Quote:
Originally Posted by Sailor Steve
In-game? I sink ships with GWX's HE loadout all the time. I don't see what the problem is.
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Can't speak for anyone else, but the problem I was hoping to address was the inability of the crew to start loading the deck gun ammo after manning the gun, without me having to go to the gun myself and select HE ammo because they're hard-coded to load AP first and there isn't any.
I have no concerns about the effectiveness of HE vs AP ammo when it comes to blowing holes in merchants.
Quote:
Originally Posted by pickinthebanjo
Really? I just tried it to see if I could get a couple of star shells. No star shells but they show up in WM and I also stuck some AP in there to see how much better they work, I stuck 20 in and they were the first loaded shell and I got to use all 20 but then had to switch to HE because thats all that shows up.
But There were still 220HE left after the 20 AP I fired and thats the ammount I set it for
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Hmm... well, I will try it again then on the next patrol and see what happens. Maybe I miscounted, as I only tried to add 1 AP round they might indeed have loaded it and fired it first and I didn't catch it.
Did they fire on command when you ordered it without you having to man the station yourself first? That's all I want.