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Old 04-13-10, 10:37 PM   #10
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
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Hi again,

I forgot to ask how can i import let say an animated object fixed on the sub that user can activited with keyboard command on will with sound file associated?

Do i have to make the animated object a child of the sub in 3ds max and export as a child node of the sub, and how to save animated object as .anm in data/animations folder?

Flakmonkey also told me ambient occlusion didn't work in uv channel 3 but it work for me on the ext turmIIA and i was wandering if i could write a FAQ about what is generally possible to modify in sh3 editor and what impossible to achieve, this would save tremendous amount of wasting time for new modders.

Regards Hans,
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Last edited by Hans Witteman; 04-13-10 at 11:29 PM.
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