That's a neat trick Squid - thanks (and a slap on my forehead for not thinking of that myself
![Dammit!](images/smilies/banghead.gif)
)
I'll try it as soon as I get the chance... can we dump WAVs into any sub-directory? I know WAVs in /scenario folder are read and normally used by the game... Do we use /scenario folder, or any folder within DW directory tree? Logical place to dump sounds would be /audio folder...
Also, do we have to delete the sounds in the original AGGs to force new sounds to be used? I mean if we have XYZ.wav in DW directory, and XYZ.wav withing the original AGG file, which one will actually be used by the game?
Oleg