Quote:
Originally Posted by Nisgeis
The map gradients don't seem to work the same as in SH4, as my chart SH4 mods work-ish, but weirdly. The land gradients are different, I guess because of the enemy/neutral/friendly status they now show.
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The gradient map works the same way as in SH4, but for SH5 in addition, each country has still overlays (..\data\Terrain\LocationMaps) rendered and those provided with a texture color(..\data\Terrain\LocationMaps\ShapeTextures) . The map pixelshader interpolates now the gradient colors and the shape colors based on the provided height-map (..\data\Terrain\Maps\Map1)