I gave up on the crewfatigue models some time ago, just became too tedious. I always thought that a comprimise would be to have crew fatigue in relation to the time spent at sea. In a way having fatigue be a factor but avoiding the micro management aspect that happens due to the way crew management is designed in SH3. 30 days or more at sea takes its toll on you no mattter how much rest you get.
As far as your sub becoming inoperable, I seem to recall it being a bug of some sort but do not remember the fix.
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