Quote:
Originally Posted by sharkbit
IIRC-Didn't GWX remove AP and star-shells?

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It does, but they can be added back into the mix by editing the basic.cfg.
I just tried it, added 1 round of AP for the deck guns to overcome the problem of the crew not automatically loading the guns when I've ordered them to be manned.
http://www.subsim.com/radioroom/show...0&postcount=33
The 1 round of AP ammo shows up in game but I haven't had an opportunity to use the gun yet to see if the "auto-load" issue got fixed. Nevertheless it is possible to put the SS and AP ammo back into your loadout.