Thread: SH5 and MMO ?
View Single Post
Old 04-12-10, 10:56 PM   #10
McHub532
Seasoned Skipper
 
Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
Default

Quote:
Originally Posted by Ducimus View Post
The trick to all this though, the fly in the ointment, is time compression. Time compression alone means synchoronizing all the players would be an absolute nightmare if its even possible. Which means everything would have to be done in real time or a standard time compression everyone uses like X 4 or something.
Yeah, I think that would be the biggest hurdle to get around.

But then... we're just dreaming and wondering so we don't have to actually solve the possible problems. Just daydream about the cool stuff of it.
__________________
Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty."

McHub532 is offline   Reply With Quote