Quote:
Originally Posted by daft
Because the aim of DRM is in most cases to delay the leak of the software onto the pirate scene until after the official release.
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Yes, most probably developers realized that the battle between DRM and piracy is like the one between tank and infantry, or plane and AAA -- one day you win, another your opponent. It is like a race and one of the major reasons cited for use of DRM is to prevent early cracking (before or in the early month after release, which is the time most sales are probably made with a game). But the use of DRM seems to have gotten out of hand, customers are worth off than pirates, and customers have no added-value of a better products printed detailed manual, maps etc. anymore.
Ironically, this new OSP-DRM didn't even prevent cracking for more than a few days, but it suppressed sales for weeks, and perhaps weeks to come. And taught a lot of people to be careful with/stay away from any Ubisoft product in the future, with or without OSP-DRM. Ironic side-effect.