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Old 04-12-10, 11:56 AM   #21
wamphyri
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Join Date: May 2004
Location: Lethbridge, Alberta
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Well so far the only issue now is that 95% of the time the darn torps won't run when they hit the water. They go forwards with the momentum they had from the plane then slow down and stop. Because of this behavior I often see that if a slow plane drops a torp then it just falls and sinks to the bottom where as with a fast plane the "dive planes" of the torp are able to keep it at the surface. But sometimes I get one that runs and have a few screenies of the bismark getting hit.

It's been a frustrating one that's for sure but with the next patch soon upon us I'll wait and see if there's any hidden/unknown changes that might help in our favor.
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