If you use a VIIC you may have noticed the Turm VII/2 uses a different texture file (7c_Turm2.tga) and is not compatible with the ones from fubar. That's the reason you still see a camo scheme on the turm ,which is the embedded texture from the dat (not a very good one imo).
It seems to be related Zeewolfs fixes to the Turm.
I know currently no ideal solution for this. I can use the Turm VII/2 dat from GWX to get the default texture mapping, but I see no crew, and it certainly breaks all fixes made by Zeewolf.
Maybe someone else has an idea what could be done with Turm 2.
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