Quote:
Originally Posted by Temujin
That lead me to think maybe those electric torpedoes doesn't arm themselves until >1Km or more
What do you think?
Temujin
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I just checked the torpedo .sim file, and all the torpedoes have reasonable arming distances. So I would dismiss the 1 km idea. What's probably happening is torpedo dud chances kicking in when not exploding. Depending on angle of pistol impact with ship, torpedo dud chance can be up to 100%.
For example, Type II torpedo at 0-21 degrees pistol impact angle has 100% dud chance. 21-50 degree pistol impact angle has 33% dud chance. Also, by setting torps to the low speed setting, one can greatly reduce dud chances.
As far as the magnetic pistols not exploding, they must be within at least 2 meters of the ship to explode. If they are set to magnetic pistols and are passing
through the ships and still not exploding, perhaps it's a bug.