Slide 11
While we are here adjust the range to
maximum, range should not be an issue although it should be noted that accuracy is decreased the further the target is an extreme shots (over 2k) could possible miss.
Slide 12
At this point we have half the solution, give yourself a break and set your torpedoes up, set all to fast and if you have enough time individually set depth to match your chosen targets. Right back to the protractor.
Slide 13
Ok we will opt for a lead angle on our targets of 10' (There is no hard and fast rule but the greater the lead angle you give the less accurate your solution becomes, keep this in mind). To set up our Angle Off Bow it is very simple. As we are going to give a lead of 10' we will be firing before the target is directly in front of us. So 10' early will be 90' minus 10' which gives a result of 80'. We will fire when our submarine is 80' to starboard of the target ship. Use the protractor to plot that on the map as shown. (In bad weather when you cant see the targets you can extend this line across the convoy and fire blindly when you see sound readings crossing this line, and still accurately hit).
Slide 14
Input 80' to starboard on the dial like shown.
Slide 15
The final thing to do is set your bearing. Now remember we said we would lead the target 10'. Wherever you sub is pointing is a bearing of 0' if we lead a target by 10' then we need to set out attack periscope to 0' minus 10' giving a result of 350'. Do that now using the graticules on your scope.
Slide 16
Check my minimap and you should have something like this, you are now ready to unleash the tadpoles of doom. (note - due to the tanker being slightly ahead of the rest of the ships in the first line, i decided to engage the second line of ships) That is the beauty of this method it is very forgiving and versatile. (At this point a gyro angle of 000 will result in a perfect torpedo intercept course, however as you can see when i fire it is around 7.4)
Slide 17
Right without moving your periscope left or right wait for a target to pass through your crosshair, as soon as the part of the boat you want to hit is in your cross fire a torpedo. If you followed the steps accurately and made the perfect solution your torpedo will hit the exact point you fired it. I fired 1 torpedo at the bow wave and one at the first mast.
Slide 18
As you can see here from the minimap all 4 torpedoes are in the water unfortunately as my first 2 torpedoes passed the bottom left hand merchant he managed to spot their wake and alerted the rest of the convoy, now all ships are making evasive manouevres! How vigilant! trying to mess up my tutorial is he?
Slide 19
So the net result was 2 sunk and the furthest target evaded 1 torpedo but my second still got him, after 30 minutes he had taken on alot of water and slowed to 2 knots. His convoy left him to his fate and i introduced him to Hans Myer my deckgunner.
As you can see even though they started evasive manouevres early in the engagement i still scored good hits, and the furthest target at approx 2k still couldnt evade, even after i aimed at his bow.
I hope this has been of some use to you if you have read this through and put it into practice. Even if this method is not your chosen one hopefully it has been a display of the fundamental basics that all solutions require.
Happy hunting men!
Dieter Von Houghton signing out........