Quote:
Originally Posted by mcarlsonus
What happened to those fast, heavily armed medium European hot rods? The Victory ships? What about those tiny coasters, trawlers, armed tugs? They're all still there - just not available to the SH5 enthusiast. Does reducing shipping diversity contribute positively to the game experience? Highly doubtful - and easily, CHEAPLY remedied. SO, what WAS the point?
I believe the best way to describe it is: for some inexplicable reason, "they" threw out the baby with the bathwater.
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have you ever considered it may have been done to reduce the computer slowdowns by have less for the game engine to deal with?
im not convinced 100% its a new engine (its so slow i see flashbacks of sh3 and IMO its the sh3 game engine with more stuff unlocked is all) but they say it is new so assuming its true and if we are looking at it from the devs side of thinking, you plug in everything from sh3 and sh4 and see what you can make work. well you ran out of time and a whole lot of stuff never got addressed or activated, what do you do? if you quickly just activate everything thats there it can start major bug issues and CTD that would prevent the games release and very likely cost you your job, or you can delete all that stuff but then why? why not leave it all there so IF a modder wanted to do the work to activate it he can because he would have the needed time to debug and test it properly.