Hi lady's and gentleman's
I badly need help i get this error message from Sh3 after saving : ``the node is referencing a material but the index of the material is higher than the index of the node``.
The texture look fine in sh3 but when i load in game some part are using the hull map that is not even in the object turm IIA root node, i verify all my node tree delete everything starting from scratch again with no success
And again i still have problem importing additional uvw channel i try both method with 3ds max and as obj.uvw, I can see the new channel like channel 1, channel 2 and channel 3 but if i click in the map preview on each channel only the channel 1 is showing in all of them.
And sorry to ask this again here but i have start a thread asking very few simple questions to help me out and no one answer at all so i try my luck again :
# question 1 : Where is the death screen picture, the one that show up when you get kill in campaign?
# question 2 : How to remove crew from conning tower to show the detail in pictures?
# question 3 : Is it possible to move the crew up&down position on conning tower?
# Bonus Easter question

: Where can we tweak the night sky setting i saw the day sky in Misc but nothing for the starry night sky?
Thank to all in advanced
Regards Hans