It is the whole "knowing history in advance" that kinds of bore me. I would much rather have opportunities to spot enemies by radio report, chance or luck. Chasing a task force is exciting. Knowing where it is and lie in wait is not. RSRD felt like a whole lot of emptiness with some few, fixed points of fun around it. I guess I just like my Pacific War to be more gamey?
I am not sure how TMO 1.9 works on its campaign layer, but at least I'm having more what SEEMS like "chance" encounters. This is all very subjective, but as I'm not able to cite every naval engagement from the Pacific War by heart, TMO seems to be more fun looking at it through my periscope.
Its a bit like Europa Universalis III. I am all in for a historical SETTING with plausible cause-and-effect. But I dont want to re-enact history.
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill
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