View Single Post
Old 04-08-10, 11:00 PM   #13
Mraah
Engineer
 
Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by Ducimus View Post
You can't do the same with depth precision with depth charges. It's long been a goal to make depth charges explode at a historically accurate depth, but the games AI settings, always seemingly overwrite whats in the file, and yet, i have always found it hard to completely believe that depth precision does absolutely nothing, but i've never noticed it having any discernible effect. Maybe it takes someone whos head is not "in the box" to figure it out?
Ducimus,

I had another theory posted in EDIT ... any thoughts on that or does it go back to what you said above? Thanks for your work, it's always been appreciated!

Quote:
EDIT NOTE : My other direct comparision thought between the two values goes back to your finding, but it could be a linear relationship. ie, precision=5, detonation=25 meaning that for every 25 meters (depth) it will vary by 5 meters ... so at 50m depth, the variance would be (+/- 10), at 75m (+/- 15), 100m (+/- 20), etc.
Mraah is offline   Reply With Quote