04-08-10, 02:54 PM
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#7
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Soundman 
Join Date: Apr 2005
Location: Arizona, USA
Posts: 142
Downloads: 93
Uploads: 0
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Quote:
Originally Posted by Nisgeis
I was referring to this thread only, but yes I wasn't clear. I don't mean that all that you post is negative. There are a lot of threads being hijacked that should be on one topic, but somehow manage to get dragged off into a kick SH5 session.
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Fair enough, and I am sorry to admit that a disproportionate number of my recent posts have been...um...critical...but hopefully in a constructive way.
I think a group hug is in order!
Quote:
Originally Posted by Nisgeis
But, as you're complaining about the AI, but have you tried any of the AI mods? I know you said you had tried 'everything', but if you have tried one of the AI mods, then you should have noticed a difference.
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You know, I just had an epiphany that perhaps Magnum did try that, but did not start the mod while in port. I did that initially, and was rather unimpressed with the changes (which, in retrospect, there were none)...until I disabled and then re-enabled my mods the next time I was in port. Graphics-only mods can be installed anywhere, but if I am correct anything that changes the game parameters must be installed only when in port.
It still ain't perfect, but at least Scapa Flow on the surface would be a tad more challenging...
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....and on the eight day, god created merchant ships to ply the waters between the lands, and unto which was created a weakness to the holy torpedo so that man could blow thy living snot out of them.
...And all was good.
"Making a decision to not make a decision would still involve a decision-making process and such a thing has not happened." -sorlim, UBIsoft Community Developer
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