Thread: TMO and realsim
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Old 04-08-10, 01:01 PM   #7
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Why would anybody worry if a game, is 100% realistic. Afterall, we stare at a screen that is 2D, and when seas are rough, unless you have buckets of water splashing over you, with force behind them, it's not very realistic.

If folks want real, join the Navy, and volunteer for sub duty.


So remember that all TMO is; is an enhancement that will challenge you to do things differently than an arcade shoot 'em up. And hopefully keep you coming back to the game without tiring of it.

It's my mod of choice, since the old 1.4 or 1.5 version. The one before the U-Boat add-on came out. It's a fun mod, and is rather flexible. The newbies can adjust difficulty settings so the learning curve isn't as difficult. After all everybody needs to go through a training phase. It lets you learn while still being forgiving. And as you get a grip on things, you can rachet it up a notch.

Just my .02 cents.
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