Quote:
there are two things that i really like to your gui Hitman ,
1. the brilliant idea you had, to connect the indicator (at the aob disc) directly with the scope bearing to show the true bearing without user's assistant! really brilliant !! i allready have done that to the 'pointer' of my compass....hope that you don't mind to release it . its really marvelous !
2. the new tool at your navmap.but not for the tool itself but for the fact that you can draw on top of it ! so,i made with the same 'build' the dragable nomograph to be 'fuctional' on all its area ...meaning that we can draw now lines on top of it !
|
Well, none of those is my idea
The AOB disc is exactly the same as in the U-Jagd tools, but with different graphics. The new draggable tool in the Nav Map was made like that thanks to a suggestion by Karamazovnew to use a draggable item for the handle and a transparent graphic attached to it. It required some trial and error to find the correct combination, but it finally works very well

Of course you or anyone else can use the ideas, graphics, etc, for whatever you want, and please don't even ask me permissions previously. Just use and share it
Quote:
two things that,imo, needs to take care of :
1. the 'clicable' area for starting-stopping the chronometer is very very small (only near the center of it) .need to enlarge it
2. at your tdc panel ....the spread angle dial is not fuctional if you haven't first choose the 'salvo' from the other panel . i think that it will be better to 'bring' the salvo switch at the tdc panel or to move the spread dial at torpedoes panel
|
Yeah, the frigging chronometer gave me some problems and I could not identify why the clickable area is so small. I would like to enlarge it, but could not before release.
The salvo switch: It is unfortunately encoded to work only when you have salvo selected, and I noticed that AFTER the design of the panels (In real life the spread angle is in the TDC), but I think that somewhen in the future I can add a second dial in the torpedo settings (Or even better, a handle that works as a dial) so you can set it in both panels.
Quote:
To follow on from Teddy's comment, do you intend to remove the transparent interface (officer icons and dials) completely in order to have a minimalist GUI on the bottom of the screen ? I ask because now that your GUI includes the excellent slide out dials, the bottom dials are redundant (IMHO).
I think the bottom GUI only needs: info text, time of day (with date on hover), time compression indicator, numerical bearing and numerical speed...and i'm not that sure the last two are really needed to be honest.
The less cluttered the GUI the better in my view, especially on the bridge or in the command room.
|
That was also my initial idea, but reworking the task bar requires lots of work, as it is a very large sized part of the menu.ini.
Quote:
Hitman, why don't you make a less "clear" lens?
|
You mean a darker one for the attack scope? Or for the observation one? I tried to reflect what I know about the light transmission. They were small lenses, but not dark sun glasses. The current attack scope is useless most nights, though, so I think it's correct. In any case, you can easily open the TGA Alpha channel and make it darker
Quote:
But I maybe found a problem with the NYGM version. the de_menu.txt from NYGM differs from the GWX version in many items, because NYGM has some specific stuff (used winmerge to find them).
but this NYGM-specific stuff is gone with the de_menu.txt that comes with your GUI.
|
Hmmmm there was a specific file for NYGM, but may be I didn't put it in the final version. Will need to look at it