Quote:
Originally Posted by Heretic
You'd need a method to toggle 3D objects on and off. Since the binoculars on the UZO disappear when you dive, it would seem such a thing does exist. The question is whether it's hardcoded or accessable via scritping or some other method and if such a thing could even be applied to anything else. You'd also need an applicable trigger, in this case the number of torpedos remaining. I don't know if that's available either.
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Yeah, there's a border from modding the resources and needing the source code.