I've made mods for myself that increased the mag det range, to about 200m, and the torps went off, although I never did set dpeth manually, I dont think, but they did go off @200m away from the ships, perhaps it is that the value (2) utilized for magnetic detonation isnt 2m but some other arbitrary value, as in crush depth. One way to check this would be to raise the mag det to, say, 10m and see what happens with a keel shot. Just an idea, as I have absolutely no time to test, or even fire the game up, probably for a couple weeks, work has me running ragged, did 72 hrs last week....ffs...




