Quote:
Originally Posted by TheDarkWraith
...
I'm working on extracting and rescaling the animations used for the AI flags so they can be used for the player's sub flags animations. ...
|
All is tried for a long time... and it's very simply using S3d and 3ds Max (for example)...
1) Export (from *.dat use S3D) of sequence of 100 frame-meshes...
2) Batch import into 3ds Max...
3) Scale all frame-meshes in 3ds Max...
4) Batch export from Max...
5) Import in *.dat use S3D.
...
* Or create own model of flag and using modifier Cloth create animation of a flag...
* Then using tool Snapshot create sequence of 100 frame-meshes...
* Then scale all frame-meshes and export from Max
* Import into *.dat (S3D)...
__________________
Alex ®
Moses said: "Don't create yourself an idol"...
Last edited by Anvart; 04-06-10 at 02:54 PM.
|