Quote:
Originally Posted by Alcibiades
Right now I just guess and try to plot an intercept until I get into visual range.
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Hi,
You are doing it right.
With WWII hydrophone you can just "guess" ...
Your sonarman with experience can estimate speed and range, that is represented in game by the length of the line on the map.
In modern submarine, sorting a passive solution with hydrophone is possible but it is still a nasty task.
You can give "Dangerous waters" a try, it is a mordern subsim that simulate passive solution perfectly.