You'd have to try it to understand what I mean.
In the u-boat campaign you click on a airbase and it shows the max radius of the plane. You then right click to give it a waypoint. Then it searches the area. You can update it's waypoint. They do get shot down or return for more fuel. You can ALSO command a small group of ships.
Here's my proof. Go to upcdataGE/upccrewdata and open specialabilities.upc. Scroll to the bottom and you'll see this:
; player abilities
[SpecialAbility 22]
ID=Ability-Player-CallReconnaissanceAircraftsFromAirbaseLand
NameDisplayable=Ability-Player-CallReconnaissanceAircraftsFromAirbaseLand-Name
Description=Ability-Player-CallReconnaissanceAircraftsFromAirbaseLand-Description
AbilityType=CallReconnaissanceAircraftsFromAirbase Land
AbilityValue=100
AbylityActsIn= ALL
SkillRequiredLeadership=0
SkillRequiredMechanical=0
SkillRequiredElectrics=0
SkillRequiredGuns=0
SkillRequiredWatchman=0
[SpecialAbility 23]
ID=Ability-Player-CommandGermanAuxiliaryCruiser
NameDisplayable=Ability-Player-CommandGermanAuxiliaryCruiser-Name
Description=Ability-Player-CommandGermanAuxiliaryCruiser-Description
AbilityType=CommandGermanAuxiliaryCruiser
AbilityValue=100
AbylityActsIn= ALL
SkillRequiredLeadership=0
SkillRequiredMechanical=0
SkillRequiredElectrics=0
SkillRequiredGuns=0
SkillRequiredWatchman=0
[SpecialAbility 24]
ID=Ability-Player-CallReconnaissanceAircrafts
NameDisplayable=Ability-Player-CallReconnaissanceAircrafts-Name
Description=Ability-Player-CallReconnaissanceAircrafts-Description
AbilityType=CallReconnaissanceAircraftsFromAirbase Land, CallReconnaissanceAircraftsFromCarrierSea
AbilityValue=100, 100
AbylityActsIn= ALL
SkillRequiredLeadership=0
SkillRequiredMechanical=0
SkillRequiredElectrics=0
SkillRequiredGuns=0
SkillRequiredWatchman=0
[SpecialAbility 25]
ID=Ability-Player-CommandGermanCruiser
NameDisplayable=Ability-Player-CommandGermanCruiser-Name
Description=Ability-Player-CommandGermanCruiser-Description
AbilityType=CommandGermanAuxiliaryCruiser, CommandGermanHeavyCruiser
AbilityValue=100, 100
AbylityActsIn= ALL
SkillRequiredLeadership=0
SkillRequiredMechanical=0
SkillRequiredElectrics=0
SkillRequiredGuns=0
SkillRequiredWatchman=0
[SpecialAbility 26]
ID=Ability-Player-CommandGermanCruiserAndJapaneseCruiserGroup
NameDisplayable=Ability-Player-CommandGermanCruiserAndJapaneseCruiserGroup-Name
Description=Ability-Player-CommandGermanCruiserAndJapaneseCruiserGroup-Description
AbilityType=CommandGermanAuxiliaryCruiser, CommandGermanHeavyCruiser, CommandJapaneseCruiserGroup
AbilityValue=100, 100, 100
AbylityActsIn= ALL
SkillRequiredLeadership=0
SkillRequiredMechanical=0
SkillRequiredElectrics=0
SkillRequiredGuns=0
SkillRequiredWatchman=0
[SpecialAbility 27]
ID=Ability-Player-CommandGermanCruiserAndJapanese
NameDisplayable=Ability-Player-CommandGermanCruiserAndJapanese-Name
Description=Ability-Player-CommandGermanCruiserAndJapanese-Description
AbilityType=CommandGermanAuxiliaryCruiser, CommandGermanHeavyCruiser, CommandJapaneseCruiserGroup, CommandJapaneseTaskforce
AbilityValue=100, 100, 100, 100
AbylityActsIn= ALL
SkillRequiredLeadership=0
SkillRequiredMechanical=0
SkillRequiredElectrics=0
SkillRequiredGuns=0
SkillRequiredWatchman=0
; end of file
So the idea isn't so far fetched after all is it?
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