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Old 04-05-10, 10:30 PM   #5
SloppyMk27
Mate
 
Join Date: Nov 2009
Location: Wisconsin
Posts: 59
Downloads: 82
Uploads: 4
This mod is exactly as ETR3(SS) Adequetly put it, "It's nice to just wreck havoc in the Pac every now and again." If you've been sunk for the last time, or whatever the case may be, and you want to come back to your enemy with a VENGENCE and a Nuclear Submarine This should work.

Sub Armorment: 100/100cm
Instant Repairs: All repairs on all items, equipment and weapons on your submarine are repaired in 0.01 hours.
Hitpoint Values have been increased to 1.5mil on all subs, sub parts, equipment, weapons and crew members. Crew member healing speed has also been increased to 0.01 hours. In otherwords your gunman can take a blast from a battleship gun and be all healed up again 30 seconds later. (Well, in theroy that's the way it's intended to work)

Torpedos: The Mk16 torpedo is the American "sister torpedo" to the "Modified" German T7 Torpedo (from UltraSubs v2.0 for SH5)
Test results below
http://subsim.com/radioroom/album.ph...pictureid=1664

Submarine speed has been increased to 60 knots on all submarines. Speed ratios have been changed to allow for slower speeds while in port or creeping up behind an enemy To accompany this, the horsepower rating on all subs have been increased. Nothing way to extreme, but it'll get up to speed quicker than before.

Sub max depth has been increased to 500 meters. The game seems to crash anything beyond that. (Interesting in SH5 I got a sub down to 1600 meters without problems)

The Weapons for the subs have all been functionally re-worked
Deck gun rate of fire has been increased (not laser gun style) but a comfortable 1 shell every 0.6 seconds.

Issue with the Twin 40mm AA Gun. I've wanted to make that available as a AA Gun and it's made as a deck gun. I've tried everything, but it locks up the game whenever you use it. My problem was I wanted a twin 40mm working AA gun. I modified the twin 20mm AA gun and put the 40mm barrels on it and changed the ammo it uses and it functionaly and graphicly works. - That by itself is my first functional graphics mod. When you equip a Twin Barrel 20mm AA Gun it will have 40mm barrels and use 40mm ammo.

Another Graphical issue changed - on all the US Subs. Topside mounted Hydrophone in the way of the view finder on the deck gun. This has pissed me off multiple times so I moved it to behind the deck gun. So many ships I wanted to blow to pieces looking thru the scope have been behind the view of that damn hydrophone I had to change it

There is a lot more yet, but I will have all the details listed when the mod is complete for release.

Thank You for your interest and support
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