Quote:
Originally Posted by Silverwolf
When you edited the IXD2 unit parts .upc file did you only replace this line with the tower you wanted?
ExternalLinkName3D= data/objects/Turm_9d2_1
Cause if you mess with anything below the line the texture changes.
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I'll check it out
EDIT: I actually edited the UPC file in Submarine folder
;************************************************* ***********
;
; SUBMARINE TYPE DEFINITION
;
;************************************************* ***********
;------------------------------------------------------------
; Crew Evolutions
;------------------------------------------------------------
;Evolution= Normal
;Evolution= Battle_Stations
[UserPlayerUnit 1]
ID=IXD2
NameDisplayable=Type IX D2 U-boat
UnitName= U-179
Type=IXD2
UpgradeClass=1
UnitInterval= 1941-12-31, 1967-06-01
ExternalClassName=SSTypeIXD2
Nationality=German
CrewRanks=15
Evolution= Normal
Damage= 0
TextureName=data/Submarine/NSS_Uboat9d2/NSS_Uboat9d2_T01.tga
LightmapTextureName=data/Submarine/NSS_Uboat9d2/NSS_Uboat9d2_O01.tga
NormalmapTextureName= NULL
MenuSilhouetteTextureName= Typ_9_1.tga
MaxPettyOfficers=32 ; max number of crewmembers over rank 4
MaxOfficers=6 ; max number of crewmembers over rank 7
[UserPlayerUnit 1.UnitPartSlot 1]
ID=IXD2ConningSlot
NameDisplayable=Conning Tower Mount
Type=NULL
AcceptedTypes=
XVIIIConningTower ;Only UnitParts of this type could be placed here
IDLinkUnitPartIntervalDefault1= 1939-01-01, 1945-12-31,
XVIIITower
ExternalNodeName3D= Z01