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Old 04-04-10, 10:11 AM   #7
richardphat
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Join Date: Apr 2008
Location: Canada
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Also, may I add for any user who get his mod, to check the .sns file in data/sea/NBB_(battleship name).
It can be opened with notepad or wordpad.

Some links' name needs to be fixed, such as K_visual for montana or nagato, which needs to be replaced by AI_visual.
This is cause by a missing chunk in the AI_Sensors.dat from stock file.
Or you can create a new chunk and edit it.


Else, the battleship needs to get close down to 8km in order to spot something and start acting. While other battleship can spot a ship at around 20km.

Else this mods works great
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