Quote:
Originally Posted by Anvart
What do you think about intermediate file-format Collada (*.dae)? 
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I'm looking at the Collada format also.
The idea would be to get an exporter that retains the 3D model
as close to what was built in 3D Max.
By playing around I pretty much figured out how the Models are built.
How to set the 'hidden' value,
and how the cfg# nodes are done and such.
All this is done before exporting the Unit from 3D Max.
And I'd say it was done this way before switching to the Granny system.
But it went through thier exporter instead for conversion to dat files.