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Would you like to see a WW 1 U-Boat simulation ?
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09-02-05, 07:55 AM
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oRGy
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Join Date: Apr 2005
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Not really, unless you plan to have the player hop aboard the merchant.
You'd just get close enough, target the ship, order the no/wo to board and search the ship, wait a few minutes, ship sink.
In my experience its best to handle things abstractly.
oRGy
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